Entries by Chris

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Closed Beta RC2 0.27.1 Patch Notes

Last patch we added a lot of great new content, but we also introduced some new issues. We were going to hold back on releasing a patch until we had more done, but due to the critical issues like the persistent crashing and missing projectiles we decided to release this pseudo-hotfix. I say “pseudo” because […]

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Dev Log #12 – Build 0.27.0 Preview, Team Changes

Hello! We’re working hard on Alpha build 0.27.0 which is coming in roughly a week and a half. This build will be a release candidate for Closed Beta, which means we’re really close to opening the doors to everyone who backed at the Closed Beta tiers on Kickstarter or the website. Here’s what’s coming up in […]

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48-Hour Extension for the Alpha Last Chance Sale!

Due to continued demand and the outreach of our great community, we are extending the Alpha Last Chance sale by 48-hours! That means you’ll have until Sunday at midnight PST to purchase or upgrade to Midair Alpha Access at our sale price of just $50. Note: We are not extending the option to purchase our $20 Early Access […]

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Hotfix 0.26.1 Patch Notes

Just a quick update today. With the last patch we introduced a few new bugs that we wanted to squash ASAP so we’re releasing a hotfix before the next build. There was an issue with the version number increment so this is version 0.26.1 but in the game client you will see version 0.26.0.12.5464. Here […]

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Last Chance Alpha Access Sale is LIVE!

Starting today, get Alpha Access for just $50! The sale will last through July 14th, so get it now while it’s still available. Note: Upgrades ARE allowed! When the sale ends on the 14th, we will close new purchases of our Alpha Access and Early Access Open Beta tiers. Click here to read more about our […]

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Release Schedule and Pricing Updates

As mentioned in Dev Log #11 – we wanted to discuss scheduling and pricing but thought this information could get buried among a lot of other news. Schedule Update Steam Early Access is a big deal for Midair. If you’ve already played the game, you know that it’s fairly easy to get a private, semi-competitive game […]