Welcome to the Midair Free-to-Play Launch!

Midair Free-to-Play is now LIVE! Invite your friends and come check out all the action in Midair. Visit our store on steam to take advantage of the Manaborn Game Pass which allows you to unlock all armor types, weapons, vehicles, packs, augments, and all future gameplay – forever!

It’s taken a village to build Midair from concept to full-fledged game, and we couldn’t have done it without all of you. Special thanks to our Kickstarter backers for believing in Midair’s vision, our contributors that have been a special part of Midair, and the Private Testers who volunteered their free time to make Midair as bug-free as it can be!

Read on for the v1.0.0 Patch Notes.

Release Update v1.0.0 Patch Notes

General

  • [TOP USER ISSUE] First pass on reload forgiveness: if a player throws a hand grenade or switches weapons close to the end of a reload, the reload will complete instead of reset – This is a first step toward a more broad solution and we will continue to monitor the feedback on this
  • Jetting up walls is now more forgiving
  • We added a ton of new cosmetics to the store!
  • Cosmetic item names are now more human-readable and color coded to their rarity
  • Cosmetics are now sorted by ownership and rarity
  • Temporarily (possibly permanently) removed the wall and glass pane from the Shooting Tutorial as we saw this was an incredibly common area where players were confused and stuck
  • Lowered the HUD element for the Score Feed
  • Changed “Use/Buy Progression Pass” to say “Use/Buy Manaborn Game Pass”
  • Lowered points received for capturing the flag from 1500 to 1000
  • The first default loadouts in all game modes now include only the default unlocks to help improve the new player first loadout experience
  • Temporarily removed Arena due to some quality issues that cropped up as we neared release – it will return soon!
  • Updated Plasma display textures
  • Updated Warden display textures
  • Added console key to controls settings to better support non-US keyboards – default is “~”
  • The loading screen now closes automatically
  • Smoothened out the kill cam
  • All Armors have had a small boost to bonus jets during low-speed scenarios to help folks get off the ground a bit easier
  • Improved user experience for the Manaborn Game Pass: dialog pops up and warns player of the action they are about to take. Once used, a loading spinner will show up while the service works to grant the items. Disappears when finished.
  • Increased the server list auto-refresh time to 120s (was 30s) and up to 150s (up from 45s) when a server was selected

Bug Fixes

  • Fixed an issue where players would lose skill points due to desync with the server
  • Fixed floating spawns on Iratus
  • Fixed a client crash that was occurring when players used a spray on certain surfaces
  • Fixed a bug that was causing the Manaborn Game Pass to not work if the game was closed before Steam granted items
  • Fixed a bug that was causing player preview models to disappear if players switched from the Loot menu to the Loadouts menu
  • Fixed a bug that was causing the Loot menu to show a notification regardless of whether or not new loot was available
  • Fixed a bug that was causing all items in the Loadouts menu to appear locked on first start of the game
  • Fixed a grammatical error in the message printed for base asset protection
  • Fixed a bug that was allowing the notification icons in the menus to receive clicks, which resulted in players not opening the tab they were intending to
  • Fixed wrong sounds on the Equip button in the loadouts menu for hover over and press
  • Fixed a bug that resulted in the letter “w” being in the title of every weapon (Whoops)
  • Fixed a bug that was causing the hotkey for repair pack to not be shown on the HUD
  • Fixed a bug that was causing the skins menu to always show the default skin as the selected skin for weapons and armors
  • Fixed a server crash that was caused by players disconnecting while having done assist damage to a player who then died after the first player disconnected